![]() ![]() The Sonic Screwdriver also has 3 different 'shell' variants, which can be selected by pressing the button on the right of the slot. From here, you can press the buttons to disable or enable functions on the Sonic Screwdriver, depending on your current level. When you insert a Sonic Screwdriver into it, the buttons and lights will become active. On the Temporal Engine, you will find a slot, alike the two on the Console. ![]() It functions as if it were being flown normally, meaning that it requires 2000 energy to cross dimensions. Used to summon your TARDIS to you from anywhere. When this happens, you will be automatically transmatted into the TARDIS. The TARDIS will also try to save you from death if you lose all your hearts. Used to trasmat(transport) yourself or others into the linked TARDIS, but only if you are in the same dimension as the TARDIS, and the TARDIS is in a loaded chunk. This allows you to find your TARDIS if it is lost. Used to show you the X, Y, and Z coordinates of the linked TARDIS. Can also be used to link two doors within the TARDIS, creating a portal. Used with the 'Applied Energistics' mod to set priority between two Roundels with a ME Cable interface attached. This can also be used to close linked doors made with the Sonic Screwdriver. Used to remove Rooms, pickup certain blocks, and close Roundels. Simply 'right-click' on the cross on any doorway to place the room. You can configure the room created by inserting it into the Sonic Screwdriver slot on the back panel or "Y-Side" of the command console and using the displays and buttons to set what room you would like to construct. Used to add Rooms and Corridors to your TARDIS. It is linked to the last TARDIS it was put into. The Sonic Screwdriver starts out with several functions and gains more as you level your TARDIS. ![]()
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